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GPU Exploration: : A Learn and Teach Final Project

Note: I took advantage of the write up being on the wiki. Each link embedded in the text is a part of my write up so be sure to click on them all!

What I did

My goal was to be able to understand and teach peers basics of GPU as well as to get sample code running on the GPU.

This involved everything from getting the correct drivers installed and the developing environment up and running to understanding and implementing some GPU code and doing something useful (or cool) with it. In writing the code I also found it helpful to have some understanding of the GPU architecture or hardware implementation.

I have planned on teaching peers about the topics I had researched into through the below documentation. This includes information about the “important” aspects of the GPU hardware, difference in coding specifically for GPU versus just regular C/C++, and built upon that by explaining how to run simple example code.

Why I did it

How I did it and How you can too

Basically, I taught myself from the various resources I found online (helpful or not). Since I did more of a learn and teach project, reading through my documentation will tell you how to do as much as I could figure out to do in this time.

Work Plan reflection

projects/gpu_exploration.1387410641.txt.gz · Last modified: 2013/12/18 18:50 by nceghtebas